The First Cross-Platform Industry Conference Focused on Crafting Engaging Player Experiences, Managing Scalable LiveOps Infrastructure and Delivering Sustained Monetisation of Live Games
Empowering Player Engagement & Retention, Optimizing Content Cadence, Leveraging Real-Time Data Capabilities and Strengthening Backend Platforms for Live Service Gaming
Join us at the inaugural Live Service Gaming Summit, where game studios, publishers, and tech innovators converge to revolutionize their approaches to Games-as-a-Service (GaaS). This summit is a networking event for creativity and operational excellence, aimed at reshaping how businesses build and maintain their live gaming ecosystems. As an attendee, you'll gain insights directly from leading developers across console, PC, and mobile platforms about fostering thriving player communities and securing market success. Discover firsthand the strategies and practices that have propelled portfolios to the forefront of the industry.
Key on-site discussions:
Delivering long-term value with a focus on player experiences, compelling content and sustained community engagement.
Utilizing cross-platform experiences and F2P models to generate player interest and drive revenue.
Investing in low-latency, high-reliability infrastructure to support real-time gameplay and robust, efficient LiveOps capabilities.
Embedding LiveOps considerations into gameplay loops and using advanced analytics for personalized experiences.
Establish balanced in-game economies that promote fair play, retention, and generate revenue.
Maximizing customer lifetime value and longevity of gaming products globally through localization, adaptation, and evolution.
This summit will provide invaluable insights into how live service games can successfully meet player expectations and generate sustained growth in competitive market conditions through strategic innovation and robust infrastructure.
As the industry is evolving, it is great to have a summit where multiple developers and publishers can share their experience in order to learn from one another to make sure we elevate our medium
We have seen massive growth in business importance for live operations and it is great to see full Summit organised for this topic
Mastering live ops requires constant innovation and tireless content creation. Iām super excited I will be able to share insights, learn strategies, and learn from the experts at the summit.
I am thrilled to be a part of the Live Service Gaming Summit, which offers an amazing platform to discuss how to bring great gaming experiences to a diverse and global audience in a sustainable way
2024 Speakers Include
Linda Tiger, Chief Operating Officer, Arrowhead Game Studios
Michael Worosz, Chief Strategy Officer, Take-Two Interactive
Matthieu Burleraux, Senior Director, Puzzle Games, Rovio Entertainment
Maria Cornelius, Chief Product Officer, Arrowhead Game Studios
Sergei Vasiuk, Director of LiveOps, Wargaming
Liam Brennan, Senior Director, Games Technology & Services, Tencent
Jenny Martin, Sr. Production Director - American Football Live Service, Madden NFL and College Football, EA Sports
Benjamin Pommeraud, General Manager ā Strategic Initiatives, King
Dimo Dimov, Vice President Live Games, Gameloft
Alexander Rehm, Director of Live Operations, People can Fly
Michel Aubinais, Live Ops Strategy Director ā Online Services, Ubisoft
Johannes Mang, Head of Studio, Rovio Entertainment